Fast Paced Kart Racing Game

HardDriverz is a futuristic arcade racer where players must compete against each other and AI in a fictional racing league to determine the best racer. The player can change and customize their kart by adding modular parts to their kart, which not only change the visuals of their kart but also their gameplay.

  • Team Size

    • 54 Person Cross Discipline Team

    • 17 Artists

  • My Role

    • Art Producer managing 17 artistis

  • Engine

    • Unreal Engine 5

  • Ship Date

    • 02/2025 - 06/2025

Trailer

As an art producer…

Updated the internal wiki (confluence) and built asset tracking tools for art team.

Managed epics, stories, and tasks in Jira.

Organized seating and room layout to facilitate cross discipline collaboration.

PostMORTEM

Leading an Art Team is difficult:

Making HardDriverz was an awesome experience and I learned so much. Producing the HardDriverz art team taught me to importance of cross communication and supporting your team to be successful.

Communication at Scale:

This was my first game development experience as a dedicated art producer. Going into the project I assumed that I would have to focus on communicating with my art team. I underestimated the importance of communicating the needs of the art team to the other teams and the leads.